AI Insights · Timothy · July 2025
Top Boxing Games in Georgia: Q2 2025 Performance
Explore the performance trends of the top boxing games in Georgia during Q2 2025, with insights on downloads and revenue.
In the second quarter of 2025, several boxing games showed varied performance in Georgia on both iOS and Android platforms. This analysis delves into the weekly downloads and revenue trends of the top five games in this category, based on data from Sensor Tower.
I, The One - Fighting Games by Azur Interactive Games Limited experienced fluctuating download numbers throughout the quarter. The highest downloads were recorded in early June, reaching over 1K in the week of June 9. Despite no revenue being generated, the game maintained a consistent user acquisition.
Real Boxing 2 from Vivid Games S.A. showed a significant increase in downloads towards the end of the quarter, peaking at approximately 2.2K in the last week of June. Weekly revenue remained modest, with a notable peak at $43 in mid-June.
Boss Fight. by BoomBit, Inc. had a gradual rise in downloads, culminating in 1.1K during the final week of June. Revenue was sporadic, with the highest weekly earnings reaching $14 mid-May.
Arm Wrestling Master by GOODROID, Inc. saw a decline in downloads, starting from 791 in early April and falling to 256 by the end of June. There was no reported revenue for this period.
WWE Mayhem, developed by Reliance Games, had a mixed performance with downloads peaking at 418 in late April. Revenue was minimal, peaking at $24 in early May.
These insights reflect the dynamic nature of the gaming market in Georgia, with varying levels of success in terms of user engagement and monetization. For more detailed analysis and insights, visit Sensor Tower.